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	<title>Marvel Tōkon Archives - Toronto Guardian</title>
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	<title>Marvel Tōkon Archives - Toronto Guardian</title>
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		<title>Marvel Tōkon: Fighting Souls Review: The Battle For Survival Begins</title>
		<link>https://torontoguardian.com/2026/08/marvel-tokon-fighting-souls-review/</link>
		
		<dc:creator><![CDATA[Steven Lantier]]></dc:creator>
		<pubDate>Mon, 24 Aug 2026 16:12:25 +0000</pubDate>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Lifestyle]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[Fighting Souls]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Marvel Tōkon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PS5]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[windows]]></category>
		<guid isPermaLink="false">https://torontoguardian.com/?p=122564</guid>

					<description><![CDATA[<p>Our review of Marvel Tōkon: Fighting Souls, developed by Arc System Works. Available now for PS5 and Windows/PC. WHAT IS <a class="mh-excerpt-more" href="https://torontoguardian.com/2026/08/marvel-tokon-fighting-souls-review/" title="Marvel Tōkon: Fighting Souls Review: The Battle For Survival Begins">[...]</a></p>
<p>The post <a href="https://torontoguardian.com/2026/08/marvel-tokon-fighting-souls-review/">Marvel Tōkon: Fighting Souls Review: The Battle For Survival Begins</a> appeared first on <a href="https://torontoguardian.com">Toronto Guardian</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Our review of <em>Marvel Tōkon: Fighting Souls</em>, developed by Arc System Works. Available now for PS5 and Windows/PC.</p>
<p><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-122570" src="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_1.jpg" alt="Marvel Tōkon: Fighting Souls Review: The Battle For Survival Begins" width="1000" height="563" srcset="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_1.jpg 1000w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_1-300x169.jpg 300w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_1-678x381.jpg 678w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_1-768x432.jpg 768w" sizes="(max-width: 1000px) 100vw, 1000px" /></p>
<p><strong>WHAT IS IT?</strong></p>
<p>It’s Mahvel Baybee!</p>
<p><strong>IS IT GOOD?</strong></p>
<p>Excelsior!</p>
<p><strong>WHO SHOULD PLAY IT?</strong></p>
<p>10-year-old me.</p>
<p><img decoding="async" class="alignnone size-full wp-image-122565" src="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_2.jpg" alt="Marvel Tōkon: Fighting Souls Review: The Battle For Survival Begins" width="1000" height="563" srcset="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_2.jpg 1000w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_2-300x169.jpg 300w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_2-678x381.jpg 678w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_2-768x432.jpg 768w" sizes="(max-width: 1000px) 100vw, 1000px" /></p>
<p><strong>GONNA TAKE YOU FOR A RIDE</strong></p>
<p>It’s been fifteen long years since the last mainline <em>Marvel vs. Capcom</em>.</p>
<p>Released in 2011, <em>Ultimate Marvel vs. Capcom 3</em> is, in many respects, the apotheosis of the Capcom “vs.” style of crossover games, which has produced everything from the <a href="https://torontoguardian.com/2024/09/marvel-vs-capcom-fighting-collection-review/">legendary <em>MvC</em> series</a> (Ryu vs. Wolverine never gets old) to the surprisingly effective <em>Street Fighter X Tekken</em> (2012) to forgotten oddballs like Wii-exclusive <em>Tatsunoko vs. Capcom: Cross Generation of Heroes</em> (2008).</p>
<p><em>UMvC3</em> isn’t necessarily the <em>best</em> of these games, but with its 50-strong cast of decently balanced deep-cut characters, including highlights like Marvel’s Ghost Rider and Nova and Capcom’s Sir Arthur (<em>Ghosts ‘n Goblins</em>) and Dante (<em>Devil May Cry</em>), and its wonderful comic book aesthetic, it remains a beloved fighter and Esports mainstay.</p>
<p>That there hasn’t been an <em>MvC</em> game since <em>UMvC3</em> gives added significance to the arrival of <em>Marvel Tōkon</em>, brought to you not by Capcom, but by Arc System Works, the mad geniuses behind the <em>BlazBlue</em> and <em>Guilty Gear</em> series of anime-inspired ultra-stylized fighters. Whether Arc &#8211; which previously and ably translated the <em>Dragon Ball</em> licence to video game format &#8211; could pull off a worthy successor to <em>UMvC3</em> is the question that’s been on every gamer and comic book nerd’s minds since <em>Tōkon </em>was announced.</p>
<p>And with a fantastic roster and exhilarating gameplay, it’s my pleasure to announce that that’s <em>mostly</em> the case. While it’ll still take some time &#8211; not to mention roster expansion &#8211; to weigh quite how this ranks against <em>MvC</em>s past, it already has all the makings of a great fighter.</p>
<p><img decoding="async" class="alignnone size-full wp-image-122566" src="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_3.jpg" alt="Marvel Tōkon: Fighting Souls Review: The Battle For Survival Begins" width="1000" height="563" srcset="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_3.jpg 1000w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_3-300x169.jpg 300w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_3-678x381.jpg 678w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_3-768x432.jpg 768w" sizes="(max-width: 1000px) 100vw, 1000px" /></p>
<p><strong>BERSERKER BARRAGE</strong></p>
<p>If you’re anything like me, the first thing you look at is the <em>who</em> of your latest fighting game. And on that front, <em>Tōkon</em> delivers&#8230; even if it’s still far too MCU for our liking.</p>
<p>Of characters who’ve already appeared in the MCU, you’ve got Spider-Man and Green Goblin (the <em>Spider</em>-movies), Star-Lord (<em>Guardians of the Galaxy</em>), Captain America, Iron Man, Hulk, Loki, Shuri (all <em>Avengers</em> franchise), Ms. Marvel (who had her own TV series a few years ago) and (if you count <em>Deadpool vs. Wolverine</em> as canonical, which we do) Wolverine, Blade, and Deadpool. And that’s before you get to soon-to-be-MCU fixtures like Storm, Magneto, Ghost Rider (oh hi Ryan Gosling), and this year’s big Marvel villain, Doctor Doom.</p>
<p>If you truly want characters untainted by MCU appearances, it’s a pretty slim list: Magik (she appeared only in a forgotten Fox-era X-movie); Danger, who is a bizarre anime reimagining of the anthropomorphized version of X-Men’s Danger Room (yes really); Peni Parker and SP//dr (from the wonderful <em>Spider-Verse</em> films); and Carnage (who appeared in one of those execrable Sony Spider-movies).</p>
<p>Of the initial offerings, we’ve found ourselves immediately drawn to Deadpool (his fourth-wall-breaking humour remains happily intact), Green Goblin (who just looks so cool flying around on his goblin glider), and Carnage, who absolutely oozes menace, even if a few of his moves play too much like echoes of Venom back from the <em>MvC</em> days. And call us predictable, but it’s hard to resist the space-faring charms of Star-Lord or the classic berserker energy of fighting game mainstay Wolverine.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-122567" src="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_4.jpg" alt="" width="1000" height="563" srcset="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_4.jpg 1000w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_4-300x169.jpg 300w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_4-678x381.jpg 678w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_4-768x432.jpg 768w" sizes="auto, (max-width: 1000px) 100vw, 1000px" /></p>
<p><strong>WEB SWING</strong></p>
<p><em>Tōkon</em> is complex. Understandably complex, but complex nevertheless.</p>
<p>For one, it’s a <em>four-vs.-four</em> tag-team fighter. While players only control a single character at a time, a plethora of support options &#8211; tag attacks, assists, tag counters, swap-ins, and more &#8211; means there can be anywhere from two to eight(!) characters (during screen-filling team attacks) on-screen at any given time. That’s a lot to keep track of, and while the game mostly does a good job of signposting what’s happening, it’s occasionally possible to lose track in the mayhem.</p>
<p>To be clear, this is not like <em>MvC</em>’s tag-team combat, not really. While games like <em>UMvC3</em> or <a href="https://torontoguardian.com/2025/09/the-ps1-at-30-the-greatest-games-of-all-time/">the fabled <em>MvC2</em></a> allowed players to swap between three characters on the fly (each with their own healthbar), in <em>Tōkon</em> your team shares a single healthbar, and part of the challenge is landing the right set of moves to “add” your backup fighters into the fray. In fact, each match starts as 1-vs.-1, no tags, but by the end it’s a dizzying array of characters fighting one another until only one team stands triumphant.</p>
<p>The gameplay is your fairly standard fighting game left-to-right, low punch to high kick, combat, although one nice wrinkle is that if you land several successive blows of the same attack (say, medium kick) it will auto-trigger a Special move. These Specials are awesome, making excellent use of the Marvel licence for spectacular animations like Doctor Doom unleashing an armada of Doombots, or Carnage transforming into a giant gooey shark and chomping down on his foe. It’s great stuff.</p>
<p>What’s also great stuff is the overall aesthetic and production design. Anime-inspired, though not nearly as much as Arc’s previous games, <em>Tōkon</em> takes advantage of its non-canonical status to do fun things like give us a Gundam Iron Man or a Spider-Man who looks like a blend of <a href="https://en.wikipedia.org/wiki/The_Sensational_Spider-Man" target="_blank" rel="noopener">Ben Reilly’s “Sensational” suit</a> with the <a href="https://torontoguardian.com/2018/09/spider-man-ps4/">more recent Insomniac Games</a> look.</p>
<p>The backgrounds are also wonderful, with a suite of stages &#8211; New York City, Asgard, Knowhere (replete with Nova Corps easter eggs), etc. &#8211; pulled straight from Marvel (albeit, again largely MCU) lore.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-122568" src="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_5.jpg" alt="" width="1000" height="563" srcset="https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_5.jpg 1000w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_5-300x169.jpg 300w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_5-678x381.jpg 678w, https://torontoguardian.com/wp-content/uploads/2026/08/IMAGE_5-768x432.jpg 768w" sizes="auto, (max-width: 1000px) 100vw, 1000px" /></p>
<p><strong>INSCRIBED IN THE PAGES OF FIGHTING GAME HISTORY</strong></p>
<p>While <em>Tōkon</em> is built as a multiplayer fighter, some credit is due to the valiant efforts of the creative team asked to build (short, eleven-chapter) “dynamic comic panel” storylines for the game’s five single-player campaigns.</p>
<p>Clearly forced to work backwards from a corporate-mandated roster of characters, writer Kieron Gillen and his artist team have done their best with non-canonical storylines across the game’s five main teams, even if the teams don’t always make a lot of sense. Spider-Man, Star-Lord, Ms. Marvel, Peni Parker as the “Amazing Guardians”? Sure, why the hell not. But Green Goblin, Carnage, Doctor Doom(?), Magneto(?!?!?) as the “Knights of Doom”? It’s patently absurd, though Gillen tries his best to justify this arbitrary array of monsters, villains, and some-time heroes.</p>
<p>What’s better, however, is the way <em>Tōkon</em> lets you build your own team in its other modes, auto-assigning a bespoke name to your group, whether it’s the “Mutant Resistance” (Storm, Wolverine, Danger, Magneto) or the somewhat sillier “The Warbound” (Hulk, Wolverine, Ghost Rider, Blade). Mixing and matching characters, just to see whatever name <em>Tōkon</em> comes up with, is honestly part of the fun.</p>
<p>And that’s what <em>Tōkon</em> is, at least in its current state: part of the fun.</p>
<p>It hasn’t necessarily supplanted any of my other fighters (on top of <em>MvC</em>, there is of course <em>Injustice 2</em>), but I definitely see it entering the rotation at parties or other social gatherings. It would be hard to top <em>MvC</em> &#8211; let’s not forget <em>UMvC3</em> had a roster of 50 characters (25 Marvel), while <em>MvC2</em> had a whopping character count of 56 &#8211; but we like what we’ve seen so far, especially with the strongly-hinted Fantastic Four incoming as DLC. And if Arc is anything like Capcom, I, for one, look forward to <em>Ultimate Marvel Tōkon: Fighting Souls: Hyper Champion Edition HD</em>, with its supersized roster, arriving about a decade from now.</p>
<p><strong>***</strong><br />
<strong>Final score: 9/10 <a href="https://www.youtube.com/watch?v=JzS96auqau0" target="_blank" rel="noopener">Evo Moment #37</a>s.</strong></p>
<p><strong>Visit the official website for <em>Marvel Tōkon: Fighting Souls</em> <a href="https://www.marvel.com/games/marvel-tokon-fighting-souls" target="_blank" rel="noopener">here</a>.</strong></p>
<p>The post <a href="https://torontoguardian.com/2026/08/marvel-tokon-fighting-souls-review/">Marvel Tōkon: Fighting Souls Review: The Battle For Survival Begins</a> appeared first on <a href="https://torontoguardian.com">Toronto Guardian</a>.</p>
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